/*
 * This source file is part of DVGEditor.
 *
 * Copyright (c) Pavel Shchelkun 2012 DVGEditor
 * <http://code.google.com/p/dataviewer/>
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
#ifndef OBJECTNAMEDIALOG_H
#define OBJECTNAMEDIALOG_H

#include <QDialog>

namespace Ui {
class ObjectNameDialog;
}

class EditorScene;
class MagicPolygon;

class ObjectNameDialog : public QDialog
{
    Q_OBJECT
    
public:
    explicit ObjectNameDialog(EditorScene* scene, QWidget *parent = 0);
    ~ObjectNameDialog();

    void setName(const QString& name);
    QString getName();
    inline void setMagicPolygon(MagicPolygon *poly){ m_pPoly = poly; }
    
private:
    Ui::ObjectNameDialog *ui;
    EditorScene          *m_pScene;
    MagicPolygon         *m_pPoly;

private slots:
    void clickedOk();
    void clickedCancel();
};

#endif // OBJECTNAMEDIALOG_H
